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Browse training videos by category or by software title below:

ANIMATION
COMPOSITING
ENVIRONMENTS
LIGHTING & RENDERING
MODELING
REPLICATORS
SCULPTING

MODO ALL BUNDLE

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GET ALL STUDIO ARTFX MODO TRAINING IN ONE BUNDLE!


In this bundle you get all the Studio ArtFX modo training, featuring over 40 hours of video lessons, all at an incredible discount! Over A FULL DAY of training!!

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LIMITED TIME ONLY!
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This incredible set of videos covers an expansive view of the modo software, including modeling, lighting, rendering, texturing, painting, replicators and all the new 501 content and much, much more!


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LIMITED TIME ONLY!
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HIGH SPEED SCENE CREATION

Modeling(01:39:23)
When I created my short film GMO Shoujo, I needed a method of creating very detailed scenes extremely fast. This 501 Training Video will show you the fastest method I have ever developed for quickly creating such detailed scenes, and making them render at great speed. You will learn the simple mapping techniques that will keep your render times down. You will learn how easily you can manipulate replicators to add detail to or change your scenes on the fly. You will learn everything you need to be up and running creating your own quick scenes in minutes! (1 video)

Modo version: 501
Project Contents: All the necessary files are provided.

TOPICS AND TOOLS COVERED
  • Quick UV setups
  • Simple Image mapping
  • Image map instancing
  • Replicators
  • Quick prototype editing
  • Creating specialized point sources
  • Environment intensity
  • Lighting for a nice final render

WHO IS THE TEACHER?

Terrence Walker is a published manga artist and animator having written the global manga World of Hartz for TOKYOPOP and responsible for the independent animated short films Shadowskin and Understansing Chaos, which changed the indie animation world forever. He also worked as a 3D digital artist, in Hollywood, for studios such as Sony, Warner Bros. and NBC/Universal on multiple television and feature film products.

Video is delivered by download in 1280 x 720, high definition, H.264, Quicktime format, playable on the
free quicktime player from Apple. Includes incremental scene setup and texture files! Featuring over 90 minutes of training!


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THE HOVERBIKE

Modeling, Shading and Rendering (07:59:05)
An amazing 8 HOURS of video on modeling, pixar SDS on the edge, materials, lighting and rendering of a hoverbike. (8 videos)

Modo version: 501
Project Contents: All the necessary files are provided.


TOPICS AND TOOLS COVERED

  • Pixar subdivision surfaces
  • Booleans
  • Edge extrude
  • Thicken
  • Text tools
  • Studio lighting
  • Objects for lights
  • Rendering

WHO IS THE TEACHER?

Terrence Walker is a published manga artist and animator having written the global manga World of Hartz for TOKYOPOP and responsible for the independent animated short films Shadowskin and Understansing Chaos, which changed the indie animation world forever. He also worked as a 3D digital artist, in Hollywood, for studios such as Sony, Warner Bros. and NBC/Universal on multiple television and feature film products.

Video is delivered by download in 1280 x 720, high definition, H.264, Quicktime format, playable on the
free quicktime player from Apple. Includes incremental scene setup files! Featuring 8 hours of training!


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MODO SCULPTING

Modeling(01:39:23)
In this 501 training video we are going to look at the new multiresolution mesh sculpting that becomes available thanks to Pixar subdivision surfaces. Different than painting displacements or normal maps, we are going to experience sculpting on real polygons, at different levels of detail, reaching nearly 6 million polys. We are going to see how and why we can begin to create things that we only dreamed were possible in the old days of polygon modeling. Get ready for a whole new level of detail work in modo sculpting! (1 video)

Modo version: 501
Project Contents: All the necessary files are provided.

TOPICS AND TOOLS COVERED
  • Pixar subdivision surfaces
  • Maximum and current levels
  • The Push brush
  • The carve tool
  • sculpting fine details
  • pressure sensitivity
  • Speed and power of the computer for sculpting
  • Lighting for a nice final render

WHO IS THE TEACHER?

Terrence Walker is a published manga artist and animator having written the global manga World of Hartz for TOKYOPOP and responsible for the independent animated short films Shadowskin and Understansing Chaos, which changed the indie animation world forever. He also worked as a 3D digital artist, in Hollywood, for studios such as Sony, Warner Bros. and NBC/Universal on multiple television and feature film products.

Video is delivered by download in 1280 x 720, high definition, H.264, Quicktime format, playable on the
free quicktime player from Apple. Includes incremental scene setup files! Featuring nearly 100 minutes of training!


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MODO NATURE II: SHAOLIN

Modeling, Shading, Texturing, Lighting and Rendering (01:42:17)
A few weeks ago I had the amazing opportunity to visit the Shaolin Temple in China. While riding the trolly high above the misty Song Mountain, I witnessed some of the most gorgeous natural scenery I have ever seen. It all gave me incredible inspiration to create. I had to know what kind of techniques would be needed in modo to bring about the high rock cliff faces interspersed with plant life. What could be done with sculpting, displacement maps and 3D textures to make the kind of scenes I was witnessing viable in 3D? How would I shroud it all in the beautiful mist I saw rolling over the mountain there? These questions and more are all answered, step by step as we create such a scene in Modo Nature II: Shaolin!
On this training, Terrence shows us his techniques on terrain modeling, through sculpting, the use of replicators to populate the scene with realistic trees, lighting and rendering. (1 video)

Modo version: 501
Project Contents: All the necessary files are provided.WHO IS THE TEACHER?

Terrence Walker is a published manga artist and animator having written the global manga World of Hartz for TOKYOPOP and responsible for the independent animated short films Shadowskin and Understansing Chaos, which changed the indie animation world forever. He also worked as a 3D digital artist, in Hollywood, for studios such as Sony, Warner Bros. and NBC/Universal on multiple television and feature film products.

Video is delivered by download in 1280 x 720, high definition, H.264, Quicktime format, playable on the
free quicktime player from Apple. Includes incremental scene setup files! Featuring over 100 minutes of training!


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LIGHTING, IR, REFLECTIONS AND REALISM


Lighting and Rendering (01:16:21)
What can the real world teach us about lighting in modo? If you were doing a photo shoot in a studio, your goal is to completely control light. You want to control every reflection. You even want to control where light will bounce. In this video we explore real photo studio techniques to drive the realism already possible in modo renders to a whole new level. You will see how simulating reflector cards and soft boxes, particularly when they need to appear as reflections in your subject, can add a dimension to your renders not often seen in 3D. You will learn how to use and adjust irradiance cache and render settings to get clean GI renders, even with 2 bounces. You will find that photographic realism is easily possible with just a few tricks. (1 video)

Modo version: 501
Project Contents: All the necessary files are provided.

WHO IS THE TEACHER?

Terrence Walker is a published manga artist and animator having written the global manga World of Hartz for TOKYOPOP and responsible for the independent animated short films Shadowskin and Understansing Chaos, which changed the indie animation world forever. He also worked as a 3D digital artist, in Hollywood, for studios such as Sony, Warner Bros. and NBC/Universal on multiple television and feature film products.

Video is delivered by download in 1280 x 720, high definition, H.264, Quicktime format, playable on the
free quicktime player from Apple. Includes incremental scene setup files, of the real room and the science fiction corridor for your study! Featuring over 100 minutes of training!


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MODO NATURE



Modeling, Shading, Scene Setup (01:21:12)
In this first modo 501 training video, we're going back to nature! Although we will be using modo 501, 401 users will be able to follow along with this tutorial as well, and the differences will be explained along the way. We will get into terrain sculpting, replicators and how to make amazing use of modo's phenomenal content library as we create some stunning natural scenes. Get ready for realism in its most natural sense! (1 video)

Modo version: 501
Project Contents: All the necessary files are provided.

TOPICS & TOOLS COVERED

  • terrain sculpting
  • replicators
  • the material library
  • asset sharing
  • item masks and textures
  • randomizing prototypes
  • environments

WHO IS THE TEACHER?

Terrence Walker is a published manga artist and animator having written the global manga World of Hartz for TOKYOPOP and responsible for the independent animated short films Shadowskin and Understansing Chaos, which changed the indie animation world forever. He also worked as a 3D digital artist, in Hollywood, for studios such as Sony, Warner Bros. and NBC/Universal on multiple television and feature film products.

Video is delivered by download in 1280 x 720, high definition, H.264, Quicktime format, playable on the
free quicktime player from Apple. Includes incremental versions of the object under construction for your study! Featuring 1 hour 54 minutes of training!!

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REALISTIC RENDERING IN POSER 8

Poser 8 Rendering Training

Learn the best tools and techniques for realistic rendering in Poser 8! Read More...

MODO CHARACTER TRAINING PART 05

Character Creation Part 05

Complete your character with hair and costume in part 05 of this amazing series! Read More...

HDR LIGHTING FOR REALISM

Lighting in the Middle

Learn the techniques that take your lighting into the realm of cinematic realism! Read More...

RENDERING REALISTIC GLASS AND LIQUID

Through the Looking Glass

Learn everything you need to create realistic glass, liquids and ice! Read More...

BOOLEANS, BENDS & BEVELS

Booleans, bends and bevels

Learn the foundational tools of polygon modeling, from zero to realism in no time! Read More...

MODO TRAINING BUNDLES

TrainingALLBannerback

GET ALL STUDIO ARTFX MODO TRAINING IN ONE BUNDLE!


In this bundle you get all the Studio ArtFX modo training, featuring over 40 hours of video lessons, all at an incredible discount! Over A FULL DAY of training!!

Button500to197

-
LIMITED TIME ONLY!
-


This incredible set of videos covers an expansive view of the modo software, including modeling, lighting, rendering, texturing, painting, replicators and all the new 501 content and much, much more!


Button500to197
-
LIMITED TIME ONLY!
-

LIGHTING FROM THE BEGINNING

Modo Lighting Training

Learn everything you need about lighting both in modo and the real world! Read More...

MODO DISPLACEMENT MODELING

Modo Displacement Modeling

Learn how to create an entire scene from simple 2D images displacing geometry! Read More...

TERRAIN MODELING: VUE INFINITE TRAINING

Training in Terrain Modeling

Model a complete ancient ruin scene in Vue as you learn terrain displacement secrets! Read More...

CREATING MATTE PAINTINGS IN VUE

The Establishing Shot

Learn to create the epic opening scenes of your favorite futuristic movies! Read More...

MODO CHARACTER MODELING BUNDLE

Character Creation Bundle

Get all 5 parts of the modo Character Modeling Training in one shot! Read More...

MODO CHARACTER TRAINING PART 04

Character Creation Part 04

Complete the base human figure you’ve been working on in Part 04 of this amazing series! Read More...

TVPaint PARTICLE MAGIC!!

Training006BannerBlack

Learn everything you need to master TVPaint’s particle system. Includes royalty free content library! Read More...

MODO CHARACTER TRAINING PART 03

Training Video 5

Continue with this video series and learn how to build the arm for your character! Read More...

ADVANCED ECOSYSTEMS: VUE INFINITE TRAINING

Vue Infinite Training

Learn everything you need to create realistic, complex EcoSystems! Read More...

MODO CHARACTER TRAINING PART 02

Modo Character Training Part 02

Continue with this video series and learn how to build your character body! Read More...

MODO CHARACTER TRAINING PART 01

Modo Character Training

Learn everything you need to create your own organic, human character models! Read More...

MODELING ON THE EDGE

Modeling on the Edge

Learn the secrets of edge modeling as you build part of a cyborg head! Read More...