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<title>Studio ArtFX RSS Feed</title><link>http://www.studioartfx.com/index.html</link><description>The Latest Independent AnimationNews&#x21;</description><dc:language>en</dc:language><dc:creator>Terrence Walker</dc:creator><dc:rights>Copyright 2011 Terrence Walker</dc:rights><dc:date>2012-04-15T17:03:28+08:00</dc:date><admin:generatorAgent rdf:resource="http://www.realmacsoftware.com/" />
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<lastBuildDate>Sun, 15 Apr 2012 17:32:18 +0800</lastBuildDate><item><title>NEVER AGAIN</title><dc:creator>Terrence Walker</dc:creator><category>Personal</category><category>Hollywood</category><dc:date>2012-04-15T17:03:28+08:00</dc:date><link>http://www.studioartfx.com/Blog/files/never-again.html#unique-entry-id-48</link><guid isPermaLink="true">http://www.studioartfx.com/Blog/files/never-again.html#unique-entry-id-48</guid><content:encoded><![CDATA[After seeing the Japanese live action production of Space Battleship Yamato, based on the 1974 anime TV series marketed in the west under the title Star Blazers, I hope to never again see a Hollywood remake of any anime show. 

...That film proved to me that CG technology had finally leveled the playing field and made it possible for Japanese studios to turn their popular anime into live action properties, and not only do so with great quality, but without  the whitewashing and westernization that is bound to crop up in a Hollywood version.


...While Death Note is not nearly as VFX heavy, the fact that they were able to put in the "Shinigami" characters, without feeling the need to redesign them for the big screen as I am sure would have been done in Hollywood, made it clear to me that a new era for Japanese film was here.


...You can imagine what it was like to see the sequence of the Yamato launching from the water, while that original theme song played, after not having seen the show in over a decade. ]]></content:encoded></item><item><title>IS READING DEAD?</title><dc:creator>Terrence Walker</dc:creator><category>Work</category><category>Personal</category><dc:date>2012-03-30T10:45:22+08:00</dc:date><link>http://www.studioartfx.com/Blog/files/is-reading-dead.html#unique-entry-id-47</link><guid isPermaLink="true">http://www.studioartfx.com/Blog/files/is-reading-dead.html#unique-entry-id-47</guid><content:encoded><![CDATA[We all know that literacy has been dropping steadily in the western world in the last few decades, but this s isn't so much about whether or not people read Twilight or Harry Potter, it is really about reading on the internet. 

...If, for example, you wanted to learn how to draw, watching a video or a show like The Joy of Painting, will take you further than reading about it, even if the book has pictures. 

...This doesn't mean going so much in the direction of the original Anigen, but perhaps something a bit similar, a way to disseminate the information, tools and techniques to readers, or viewers, and meet them where they are. 

...Well, we all know there are different audiences for different mediums and the success of independent authors on Kindle shows that there are clearly people with no interest in mainstream books that will come out in droves for something more catered to their tastes. ]]></content:encoded></item><item><title>THE RIGHT TOOLS</title><dc:creator>Terrence Walker</dc:creator><category>Work</category><dc:date>2012-03-29T10:08:45+08:00</dc:date><link>http://www.studioartfx.com/Blog/files/the-right-tools.html#unique-entry-id-46</link><guid isPermaLink="true">http://www.studioartfx.com/Blog/files/the-right-tools.html#unique-entry-id-46</guid><content:encoded><![CDATA[I wrote before about the upcoming Samsung Galaxy Note 10.1 inch tablet and my desire to draw on such devices, considering my experiences on the Mirage Nomad tablet I used in the days of Anigen. ...  It was great for its mobility and easily transportable in my bag as I travelled, but the drawings I was producing on it were not up the quality I desired, certainly not compared to what I could do on paper.


...Thanks to the new brushes I have been exploring in TVPaint, I am even developing new methods of drawing and painting backgrounds which I had not delved into before and I am happy with the results.


...While waiting for the Samsung Galaxy Note 10.1 inch tablet may not be advised, sometimes it can be beneficial to at least wait for something that is good enough.]]></content:encoded></item><item><title>IT PAYS TO CHECK THINGS OUT</title><dc:creator>Terrence Walker</dc:creator><category>Work</category><dc:date>2012-03-21T15:39:11+08:00</dc:date><link>http://www.studioartfx.com/Blog/files/it-pays-to-check-things-out.html#unique-entry-id-45</link><guid isPermaLink="true">http://www.studioartfx.com/Blog/files/it-pays-to-check-things-out.html#unique-entry-id-45</guid><content:encoded><![CDATA[I have been using TVPaint for so many years that I may have gotten to used to how it works, or even become set in my ways. ...  Fortunately for me, I recently took some time to just practice, in an effort to improve my own skills, and gain speed at creating my independent animation. 

...Of course, I knew where they all were and how they worked, so I proceeded to simply use them and work on developing my skill rather than worry about tools. 

...The most interesting thing is, for the first time since I have been using digital painting programs, these techniques really work just as they did in the real world! ]]></content:encoded></item><item><title>THE TRUTH ON THE GROUND</title><dc:creator>Terrence Walker</dc:creator><category>Personal</category><category>Travel</category><dc:date>2012-03-18T08:59:29+08:00</dc:date><link>http://www.studioartfx.com/Blog/files/the-truth-on-the-ground.html#unique-entry-id-44</link><guid isPermaLink="true">http://www.studioartfx.com/Blog/files/the-truth-on-the-ground.html#unique-entry-id-44</guid><content:encoded><![CDATA[I have been writing in various forums for some time now and it has become quite clear to me that such time is wasted. 

...Even when those same media outlets retract their negative stories, or they are proven to be outright fabrications, the damage has already been done. 

...I remember watching an episode of Smallville, where the characters were supposed to be in Shanghai, one of the most advanced, modern cities in the world, and they showed it more akin to a 100 year old village. 

...Even with my current project, Paragon, which is undergoing some change at the moment, some of these ideas may be injected into it, because they are so close to me. ]]></content:encoded></item><item><title>OUR LAST HOPE</title><dc:creator>Terrence Walker</dc:creator><category>None</category><dc:date>2012-03-12T22:33:00+08:00</dc:date><link>http://www.studioartfx.com/Blog/files/d9223dd0d427941f7459a54803092e88-43.html#unique-entry-id-43</link><guid isPermaLink="true">http://www.studioartfx.com/Blog/files/d9223dd0d427941f7459a54803092e88-43.html#unique-entry-id-43</guid><content:encoded><![CDATA[When you consider how amazing recent cartoons like Avatar: The Last Airbender and the new Thundercats are, why don't we have an awesome 2D animated Star Wars series?   Don't get me wrong, I think the Clone Wars 3D cartoon is great, and some of the stories therein are better than some of the material in the recent feature films, but traditional 2D animation has always been the stuff that my dreams are made of.


To look at this image and just imagine seeing it in motion, with the same quality of motion seen in the Avatar: The Last Airbender cartoons, which was often choreographed based on real martial arts experts, gets my blood racing.   This would be a show that I rush to see, like when, as a child, I would race my bike at top speed to get home in time to see Robotech on TV. ]]></content:encoded></item><item><title>THE NEW SAMSUNG GALAXY</title><dc:creator>Terrence Walker</dc:creator><category>Technology</category><dc:date>2012-03-09T10:55:18+08:00</dc:date><link>http://www.studioartfx.com/Blog/files/the-new-samsung-galaxy.html#unique-entry-id-42</link><guid isPermaLink="true">http://www.studioartfx.com/Blog/files/the-new-samsung-galaxy.html#unique-entry-id-42</guid><content:encoded><![CDATA[It really is starting to seem like this is the tablet to get, for now, but my main reason for getting any tablet is to be able to draw on the go, like having a real sketchpad, and ditch lugging around the laptop. 

...I would love if the tablet had phone features as well, eliminating yet another device to carry around, but it has already been stated the new Galaxy Note will not have this. 

...Considering Wacom's track record, I imagine this one will be one to watch, but I also imagine it will be priced well out of the range of most users, who likely wish to combine the artist friendly features with those of other tablets on the market.   No matter what features one throws on a tablet, once the price starts going over $500, people will begin to question how useful this device is, and will certainly measure it up against the iPad. ]]></content:encoded></item><item><title>MODO 601 IS HERE&#x21;</title><dc:creator>Terrence Walker</dc:creator><category>Work</category><category>Industry</category><dc:date>2012-03-01T15:50:31+08:00</dc:date><link>http://www.studioartfx.com/Blog/files/modo-601-is-here.html#unique-entry-id-41</link><guid isPermaLink="true">http://www.studioartfx.com/Blog/files/modo-601-is-here.html#unique-entry-id-41</guid><content:encoded><![CDATA[I haven't personally tested these new features, but on paper it seems there is little lacking to make modo a possible tool of choice for all of one's 3D animation needs. 

...Over time, as you can see in my modo nature video tutorial, modo began to add the tools which created fewer and fewer reasons to go to Vue. 

...When you look at what is possible with modo's surfacing, via the shader tree, the replicators, the environment system and now with real volumetric rendering, you can actually do more than was possible in Vue and you don't have to deal with the  incredibly slow renders or flickering.


Needless to say, I am very excited about the new modo 601, even if just for what can be done on the nature side of things, or for backgrounds. ]]></content:encoded></item><item><title>FINAL SECRETS AND KINECT MOCAP</title><dc:creator>Terrence Walker</dc:creator><category>Work</category><dc:date>2012-02-25T19:41:07+08:00</dc:date><link>http://www.studioartfx.com/Blog/files/final-secrets-and-kinect-mocap.html#unique-entry-id-40</link><guid isPermaLink="true">http://www.studioartfx.com/Blog/files/final-secrets-and-kinect-mocap.html#unique-entry-id-40</guid><content:encoded><![CDATA[As I am sure you know, my Anigen Final Secrets video delivers the fastest, easiest and most versatile system for creating high quality animation that I have ever developed. 

...I was surprised to learn that its original purpose wasn't really for motion capture per se, but as a type of human movement driven game controller for the Microsoft XBox 360. 

...They saw a means by which you could use this device to do motion capture, without the need of spandex suits and markers, and without multiple, expensive infrared cameras. ...  They export to all the popular mocap file formats and it works in just about any tool you might want to use, including Poser or even the free Blender. ]]></content:encoded></item><item><title>I&#x27;M BACK</title><dc:creator>Terrence Walker</dc:creator><category>Personal</category><category>Travel</category><dc:date>2012-02-24T14:32:45+08:00</dc:date><link>http://www.studioartfx.com/Blog/files/i-am-back.html#unique-entry-id-39</link><guid isPermaLink="true">http://www.studioartfx.com/Blog/files/i-am-back.html#unique-entry-id-39</guid><content:encoded><![CDATA[Back in the office, I can begin to think about the next steps, and here I will try to give you a rundown of some of the things I am contemplating, and some of the motions I intend to make. 

...I have always said you don't need millions of dollars or major studio backing, and I am going to continue to prove this to be true, producing the best show that can be done with the available resources.   It does mean I will have to intersperse its creation with other projects and time in the office, but doesn't that seem to be the way labors of love always work out? 

...It is my hope that, while I am sure this is only the beginning of the tablet revolution, we will see these things increase in power and ability such that artists will finally have a dream tool to work on, something easier to carry than a laptop, but more favorable for drawing and painting anywhere.
]]></content:encoded></item><item><title>SOME THINGS HAVE TO BE SEEN</title><dc:creator>Terrence Walker</dc:creator><category>Personal</category><category>Travel</category><dc:date>2012-02-11T03:45:00+08:00</dc:date><link>http://www.studioartfx.com/Blog/files/some-things-have-to-be-seen.html#unique-entry-id-38</link><guid isPermaLink="true">http://www.studioartfx.com/Blog/files/some-things-have-to-be-seen.html#unique-entry-id-38</guid><content:encoded><![CDATA[In recent years, though, I have been doing it so much that the strength of these effects may have been lost on me. ...  How do you deal with the feelings that well up when you realize there is so much more to life, people and the world? 

...Although there may be pockets of fulfillment in all corners of life, things must eventually narrow down to that one main goal, that one thing that you know is your task. 

...I am more focused, and with new goals in mind I will move forward, ever so determined to create more of what I should create, rather than being pushed and pulled by perceived market forces and outmoded ideas. ]]></content:encoded></item><item><title>WHERE DOES INSPIRATION COME FROM?</title><dc:creator>Terrence Walker</dc:creator><category>Work</category><category>Personal</category><dc:date>2012-01-29T17:17:49+08:00</dc:date><link>http://www.studioartfx.com/Blog/files/where-does-inspiraton-come-from.html#unique-entry-id-37</link><guid isPermaLink="true">http://www.studioartfx.com/Blog/files/where-does-inspiraton-come-from.html#unique-entry-id-37</guid><content:encoded><![CDATA[<div align=center><EMBED SRC="http://www.studioartfx.com/video/springdoyun_poster.mov" HEIGHT=180 WIDTH=320 TYPE="video/quicktime" PLUGINSPAGE="http://www.apple.com/quicktime/download/" CONTROLLER="False" AUTOPLAY="True" LOOP="True" HREF="http://www.studioartfx.com/video/springdoyun.mov" TARGET="myself"/></div>


...<div align=center><EMBED SRC="http://www.studioartfx.com/video/springgoatsvan_poster.mov" HEIGHT=180 WIDTH=320 TYPE="video/quicktime" PLUGINSPAGE="http://www.apple.com/quicktime/download/" CONTROLLER="False" AUTOPLAY="True" LOOP="True" HREF="http://www.studioartfx.com/video/springgoatsvan.mov" TARGET="myself"/></div>


...This apparently alerted the goats that it was feeding time and they came streaming down the mountain to where he began to throw out, what I guess was some grain, on the ground for them to eat. 

...In order to get back on the road, though, we had to push the van until it was on a downhill slope before it would start again. ]]></content:encoded></item><item><title>A SECOND CHANCE</title><dc:creator>Terrence Walker</dc:creator><category>Work</category><category>Personal</category><dc:date>2012-01-24T19:35:23+08:00</dc:date><link>http://www.studioartfx.com/Blog/files/a-second-chance.html#unique-entry-id-36</link><guid isPermaLink="true">http://www.studioartfx.com/Blog/files/a-second-chance.html#unique-entry-id-36</guid><content:encoded><![CDATA[<div align=center><EMBED SRC="http://www.studioartfx.com/video/springfestival_poster.mov" HEIGHT=180 WIDTH=320 TYPE="video/quicktime" PLUGINSPAGE="http://www.apple.com/quicktime/download/" CONTROLLER="False" AUTOPLAY="True" LOOP="True" HREF="http://www.studioartfx.com/video/springfestival.mov" TARGET="myself"/></div>


...This means they are everywhere, all around you, and if you're not used it, it might seem like you're in a war zone. 

...I can imagine many of us are used to December 31st rolling around and making all kinds of plans and resolutions about how we will make next year the year of our success. ...  People start off all fired up and ready to really change their life, but after a short time the flame is more like a cigarette.
]]></content:encoded></item><item><title>IS THERE A MARKET?</title><dc:creator>Terrence Walker</dc:creator><category>Hollywood</category><category>Work</category><category>Industry</category><dc:date>2012-01-16T13:12:01+08:00</dc:date><link>http://www.studioartfx.com/Blog/files/is-there-a-market.html#unique-entry-id-35</link><guid isPermaLink="true">http://www.studioartfx.com/Blog/files/is-there-a-market.html#unique-entry-id-35</guid><content:encoded><![CDATA[I woke up this morning, in a small quiet town in the south of China, far from the big city race of Shanghai, with an idea about what I really wanted to make. 

...If you consider the domestic box office of a very successful movie, and also take into account the price of a movie ticket these days, even the movies which gross hundreds of millions of dollars are, in fact, viewed by less than 10% of the population. 

...Facebook has a number of very popular games among people who don't consider themselves gamers, and they are nothing like what is generally considered popular in the mainstream market. 

...You don't have to follow Hollywood formulas or feel that you need to make a Disney or Pixar clone for your animated movie, just because everyone else is doing so. ]]></content:encoded></item><item><title>STILL SEARCHING?</title><dc:creator>Terrence Walker</dc:creator><category>Personal</category><dc:date>2012-01-12T18:06:05+08:00</dc:date><link>http://www.studioartfx.com/Blog/files/still-searching.html#unique-entry-id-34</link><guid isPermaLink="true">http://www.studioartfx.com/Blog/files/still-searching.html#unique-entry-id-34</guid><content:encoded><![CDATA[Most of us, go through the usual levels of school, go to university and then get jobs because that's what everyone else is doing, or what our parents and society say we should do. 

...Of course, we hope to support ourselves and even our families by our creative efforts, but these efforts require a considerable investment in time, which one may not have if they are stuck in a 9 to 5. 

...When Steve Jobs talks about knowing you are going to die, he asks the famous question that if today was your last day on Earth, would you want to be doing what you are doing right now? 

...Give me a week, though, it now it becomes a little bit more possible to make something, but I still might fight the temptation to go a great vacation destination and party on until my time is up. ]]></content:encoded></item><item><title>THE FINAL SECRETS ARE HERE&#x21;</title><dc:creator>Terrence Walker</dc:creator><category>Work</category><category>Industry</category><dc:date>2012-01-05T20:15:48+08:00</dc:date><link>http://www.studioartfx.com/Blog/files/the-final-secrets-are-here.html#unique-entry-id-33</link><guid isPermaLink="true">http://www.studioartfx.com/Blog/files/the-final-secrets-are-here.html#unique-entry-id-33</guid><content:encoded><![CDATA[As many readers will know, I have been working on and updating my cel shading techniques since Understanding Chaos over 10 years ago. ...  I have gone through different software packages and tried many different ways, all with the idea that I could achieve the dream of doing a series. 


...Like many things I did in the past, I am sure it involves stretching the software in directions the makers probably never intended for it to be used, maybe even that they never imagined. ...  If you thought doing 10 minutes in a month, on Understanding Chaos, was an accomplishment, you haven't seen anything yet. ]]></content:encoded></item><item><title>NEXT STEPS</title><dc:creator>Terrence Walker</dc:creator><category>Work</category><category>Personal</category><dc:date>2011-12-24T12:37:10+08:00</dc:date><link>http://www.studioartfx.com/Blog/files/next-steps.html#unique-entry-id-32</link><guid isPermaLink="true">http://www.studioartfx.com/Blog/files/next-steps.html#unique-entry-id-32</guid><content:encoded><![CDATA[Recently, I have been corresponding via video chat and email and he has given me a lot of advice, inspiration and ideas on where I could go with all that I am doing. 

...All of that, in the end, served to keep me from the one thing I should have been doing, which is creating more independent animation.


...Too alleviate this problem in the world of 3D and cel shading, I created the WYSIWYG method which I expounded upon in Anigen: Final Secrets, and which you will be able to see in its entirety when the completed video comes out next year. ...  Studying the work of creators such as Katsuhiro Omoto or the directors at Studio Ghibli, you can see that their character designs are very simple yet so full of life and expression. ]]></content:encoded></item><item><title>ANIGEN UPDATE: MY DOG TULIP</title><dc:creator>Terrence Walker</dc:creator><category>Work</category><category>Industry</category><dc:date>2011-12-24T12:32:20+08:00</dc:date><link>http://www.studioartfx.com/Blog/files/my-dog-tulip.html#unique-entry-id-31</link><guid isPermaLink="true">http://www.studioartfx.com/Blog/files/my-dog-tulip.html#unique-entry-id-31</guid><content:encoded><![CDATA[<div align=center><EMBED SRC="http://www.studioartfx.com/video/AnigenUpdate006_Poster.mov" HEIGHT=270 WIDTH=480 TYPE="video/quicktime" PLUGINSPAGE="http://www.apple.com/quicktime/download/" CONTROLLER="False" AUTOPLAY="True" LOOP="True" HREF="http://www.studioartfx.com/video/AnigenUpdate006.mov" TARGET="myself"/></div>


In this update I want to talk about an independent animated movie that truly epitomizes everything that I have been talking about on this site for years. ...  He has also done a lot to help me in moving forward with my own creative works, which I will talk about later.   Also, if you want to learn how to make animation for your own projects, take a look at the trailer for my new Final Independent Animation Training: The Last Course You&rsquo;ll Ever Need!]]></content:encoded></item><item><title>TIME TO START DOING SOMETHING?</title><dc:creator>Terrence Walker</dc:creator><category>Work</category><category>Personal</category><category>Industry</category><dc:date>2011-12-20T22:34:22+08:00</dc:date><link>http://www.studioartfx.com/Blog/files/time-to-start-doing-something.html#unique-entry-id-30</link><guid isPermaLink="true">http://www.studioartfx.com/Blog/files/time-to-start-doing-something.html#unique-entry-id-30</guid><content:encoded><![CDATA[You may remember back when I started doing Anigen videos, I talked about an artist named Yasuhiro Yoshiura, who almost singlehandedly created a short 2D/3D, hybrid, animated film called Pale Cocoon. ...  Lately I decided to check up on what independent artists like him were up to these days, and I discovered Time of Eve, a six episode original net animation (ONA as opposed to OVA) which he wrote and directed.


...When the series finished its run on the net, it was collected, with some scenes updated and some new scenes added, and it was released as a feature film in Japanese cinemas. ...  The point here, though, is that if you wish to learn how to make animation, with your eye on seeing your project on the big screen, there are many possible roads to travel. ]]></content:encoded></item><item><title>NEVER STOP IMPROVING</title><dc:creator>Terrence Walker</dc:creator><category>Work</category><category>Personal</category><dc:date>2011-12-14T16:34:00+08:00</dc:date><link>http://www.studioartfx.com/Blog/files/never-stop-improving.html#unique-entry-id-29</link><guid isPermaLink="true">http://www.studioartfx.com/Blog/files/never-stop-improving.html#unique-entry-id-29</guid><content:encoded><![CDATA[Going back and looking at some of my drawings when I used the Mirage Nomad tablet PC, and comparing them to what I am doing now, the old stuff looked a lot better. 

...When I first got a Wacom tablet, an Intuos 2 9x12 model, it tools me a few days to be able to draw anything on it I would dare show anyone. 

...In the studio where I now work, the 2D team did, in fact, still draw on paper, using a light box, and these drawings were scanned in, and probably cleaned, before going to inking and color on the computer. 

...If you can't go out and get a Wacom Cintiq right now, or a tablet PC, do not sit down and wait for the best tools to fall in your lap. ]]></content:encoded></item><item><title>THE WISDOM OF CROWDS</title><dc:creator>Terrence Walker</dc:creator><category>Work</category><dc:date>2011-12-02T03:11:11+08:00</dc:date><link>http://www.studioartfx.com/Blog/files/the-wisdom-of-crowds.html#unique-entry-id-28</link><guid isPermaLink="true">http://www.studioartfx.com/Blog/files/the-wisdom-of-crowds.html#unique-entry-id-28</guid><content:encoded><![CDATA[Today we can do more on a single laptop than I could do with the whole room full of equipment with large cables running everywhere that it took to make my first indie animation happen. 


...You can certainly do that for a short film, but attempting it on a feature project could lead to many bad consequences unless you are of extremely strong constitution. 


Now, it seems, some brilliant people have found a way that may enable you to devote everything to your project and raise the funds necessary to do so.   That way is called crowd funding, meaning that rather than seeking out a single venture capitalist to put money into your dreams, you seek out a large number of people, the very people who would be most interested in seeing your project come to life, and seek out small contributions from them. ]]></content:encoded></item><item><title>COMING OF WINTER SALE&#x21;</title><dc:creator>Terrence Walker</dc:creator><category>Work</category><dc:date>2011-11-30T11:38:55+08:00</dc:date><link>http://www.studioartfx.com/Blog/files/coming-of-winter-sale.html#unique-entry-id-27</link><guid isPermaLink="true">http://www.studioartfx.com/Blog/files/coming-of-winter-sale.html#unique-entry-id-27</guid><content:encoded><![CDATA[Winter is coming and bringing with it the many holidays around the world. ...  This gives you great deals on many products in the ArtFX Content Shop, including Final Independent Animation Training for over 30% off!   If you missed the opportunity to get this amazing course, featuring 30 hours of video training to give you everything you need to get your projects off the ground, now is the chance to get it.   Act fast, as this offer will not be available for long!]]></content:encoded></item><item><title>ANIMATION CAREER REVIEW</title><dc:creator>Terrence Walker</dc:creator><category>Work</category><dc:date>2011-11-25T11:16:09+08:00</dc:date><link>http://www.studioartfx.com/Blog/files/animation-career-review.html#unique-entry-id-26</link><guid isPermaLink="true">http://www.studioartfx.com/Blog/files/animation-career-review.html#unique-entry-id-26</guid><content:encoded><![CDATA[I recently did an interview with Animation Career Review, a website positioning itself to become the authority in the animation/design space for aspiring professionals seeking information on schools, field specific salary/employment information, software/technology, and related subjects.   The interviews, which feature many names in the industry, are designed to give aspiring animators and design professionals a perspective on the work being done in the industry, what skills employers value, and, from a bigger picture standpoint, to convey to them that there are many opportunities in the industry, and not only in huge firms like Pixar, Disney, and DreamWorks.


You can check my interview, and my thoughts on independent animation and the industry today, by clicking here.]]></content:encoded></item><item><title>GMO&#x5c11;&#x5973;</title><dc:creator>Terrence Walker</dc:creator><category>Work</category><category>Personal</category><dc:date>2011-11-14T19:55:51+08:00</dc:date><link>http://www.studioartfx.com/Blog/files/gmogirl.html#unique-entry-id-25</link><guid isPermaLink="true">http://www.studioartfx.com/Blog/files/gmogirl.html#unique-entry-id-25</guid><content:encoded><![CDATA[It's been over two months since I released the first chapter of my new series Paragon.   That is not to say I have been lounging around here, though.   As I may have mentioned before, some of the other projects I have been working on may appear on this site. ...  You can watch it on the page or download it in HD. ]]></content:encoded></item><item><title>HAPPY HALLOWEEN&#x21;</title><dc:creator>Terrence Walker</dc:creator><category>Personal</category><dc:date>2011-10-31T20:19:34+08:00</dc:date><link>http://www.studioartfx.com/Blog/files/happy-halloween.html#unique-entry-id-24</link><guid isPermaLink="true">http://www.studioartfx.com/Blog/files/happy-halloween.html#unique-entry-id-24</guid><content:encoded><![CDATA[Also of note is what may be the true basis behind the epidemic of witch trials and that there was a lot more to gain from them than something ass simple as stamping out paganism. ...  So, if a widow who owned a great deal of land were to be branded a witch and burned, the accuser, the state or the church suddenly gets all that land, free and clear. 

...For this reason, if you did something in the same vein as those large outfits, no matter how well done it might be, chances are you will get lost in the competition.


...Like Nintendo did when they created some "out there" concepts like Nintendogs or that cooking game, and suddenly the elderly and housewives became avid gamers, you may find yourself with an audience who may not have otherwise watched any animation were it not for what you created.]]></content:encoded></item><item><title>GOING MOBILE</title><dc:creator>Terrence Walker</dc:creator><category>Work</category><dc:date>2011-10-19T18:25:59+08:00</dc:date><link>http://www.studioartfx.com/Blog/files/going-mobile.html#unique-entry-id-23</link><guid isPermaLink="true">http://www.studioartfx.com/Blog/files/going-mobile.html#unique-entry-id-23</guid><content:encoded><![CDATA[If you consider the install base of users who own the iPhone (all versions) or the Sony PSP, you have a group larger than the install base of DVD and Blu-ray combined. 

...If you tend to work alone, creating content for this end negates the need for high definition images, incredible detail, high polygons or any of the other requirements that might be associated with producing image based content for the cinema or HD delivery. 

...While some outfits are simply repurposing television or film content to the small screen, they are not creating an experience specific to the device in the user's hand. 

...According to CNN, "...there are 48 million people in the world who have mobile phones, even though they do not have electricity at home..." ]]></content:encoded></item><item><title>REMEMBERING STEVE JOBS</title><dc:creator>Terrence Walker</dc:creator><category>Personal</category><category>Apple</category><dc:date>2011-10-06T12:02:38+08:00</dc:date><link>http://www.studioartfx.com/Blog/files/remembering-steve-jobs.html#unique-entry-id-22</link><guid isPermaLink="true">http://www.studioartfx.com/Blog/files/remembering-steve-jobs.html#unique-entry-id-22</guid><content:encoded><![CDATA[If there is another revolution on this scale coming, Jobs will be behind this too, as it may be the iPad and iPhone, or smart phones in general of course, replacing the PC forever. 

...In that article, I told my Apple story, of how I came to use and enjoy their products, as I still do today, and I also touched on the issue of work and health. 

...The story of his passing is significant to me, not just because I am typing this on a Macbook Pro or dream of getting the next iPhone, but because I also very much love what I do and, perhaps, overwork at the expense of my health. 

...More than that, though, his ideas have made me want to be the greatest creator I can possibly be, so that I might also change the world, even if just a little bit. 
]]></content:encoded></item><item><title>YOU CAN&#x27;T SAY THERE&#x27;S NO PLACE</title><dc:creator>Terrence Walker</dc:creator><category>Hollywood</category><dc:date>2011-10-05T11:43:19+08:00</dc:date><link>http://www.studioartfx.com/Blog/files/you-cant-say-theres-no-place.html#unique-entry-id-21</link><guid isPermaLink="true">http://www.studioartfx.com/Blog/files/you-cant-say-theres-no-place.html#unique-entry-id-21</guid><content:encoded><![CDATA[In contrast, a film like Final Fantasy: The Spirits Within is considered a colossal failure, and as such, people apparently don't like this kind of animation and there is no place for it in the market. 

...This brings us to the question, then, if 2 films can gross the same $30 million at the box office, and this box office take means that people love one of them and that there is a big enough market for it, how can the other be a failure? 

...If your movie must be done in Maya, with Zbrush sculpted characters and every single element built from scratch, you will likely find there is no place in the market for it, if it should ever be finished at all. 

...If, like me, you like realistic characters and dark, mature stories in your animation, there is no reason to look around at the funny, family friendly mainstream films and conclude that there is no place in the market for what you like. ]]></content:encoded></item><item><title>THE LAST DAYS</title><dc:creator>Terrence Walker</dc:creator><category>Work</category><dc:date>2011-09-28T22:36:49+08:00</dc:date><link>http://www.studioartfx.com/Blog/files/the-last-days.html#unique-entry-id-20</link><guid isPermaLink="true">http://www.studioartfx.com/Blog/files/the-last-days.html#unique-entry-id-20</guid><content:encoded><![CDATA[No, it's not the end of the world, but summer is pretty much over, so if you wanted to get your hands on my Final Independent Animation Training, while it is still at the special introductory price, you have two days left to do so.   This special low price won't happen again, so if you want ot get in on "the last course you'll ever need", act now!   Other items on sale for this summer special will be returning to their normal price as well.   Head over to my store now and get in on the action before this sale ends!]]></content:encoded></item><item><title>BUILDING YOUR NAME</title><dc:creator>Terrence Walker</dc:creator><category>Work</category><dc:date>2011-09-24T12:54:20+08:00</dc:date><link>http://www.studioartfx.com/Blog/files/building-your-name.html#unique-entry-id-19</link><guid isPermaLink="true">http://www.studioartfx.com/Blog/files/building-your-name.html#unique-entry-id-19</guid><content:encoded><![CDATA[While the money coming in from side projects may be good, it can also serve to take you off the path to your independent future and let your own projects slide the back burner.


...While it is true that certain projects will fall in line with what you want to achieve, for example, doing a music video or an advertisement, for someone else, in your visual style, they are still not your projects.   They can, however, do a lot to help build your name and provide money to allow you to continue your projects, particularly if you did a video for a musician who has a name, like Bill Plympton did for Kanye West.  

...The money "lost" from not taking a particular project can surely be made up for when your independent projects fin an audience, but years lost doing too many other projects, while neglecting your own, can never be made up for. ]]></content:encoded></item><item><title>BURNING OUT</title><dc:creator>Terrence Walker</dc:creator><category>Work</category><category>Personal</category><dc:date>2011-09-16T15:21:57+08:00</dc:date><link>http://www.studioartfx.com/Blog/files/burning-out.html#unique-entry-id-18</link><guid isPermaLink="true">http://www.studioartfx.com/Blog/files/burning-out.html#unique-entry-id-18</guid><content:encoded><![CDATA[It only holds that position of highest importance to you, and no amount of explanation will let others inside your head to the degree that they can see your project on the same pedestal on which you might place it. 

...This may mean waking up an hour earlier or cutting out one hour from in front of the TV, but you might be surprised how easy it is to find a lost hour in your schedule. ...  Looking back over the previous 5 years, how different would things be if you had completed an average of 5 seconds per day on your dream project? 


...If you look back over the last five years and think that you could have done something, you may know that you will, after five more years, find your self in the same place if you don't do something now. ]]></content:encoded></item><item><title>WHAT IS YOUR STYLE?</title><dc:creator>Terrence Walker</dc:creator><category>Work</category><dc:date>2011-09-14T10:43:10+08:00</dc:date><link>http://www.studioartfx.com/Blog/files/what-is-your-style.html#unique-entry-id-17</link><guid isPermaLink="true">http://www.studioartfx.com/Blog/files/what-is-your-style.html#unique-entry-id-17</guid><content:encoded><![CDATA[Your first work will probably contain a fair amount of imitation, based on the works you love, perhaps those of your childhood or those that are a great inspiration to you now. 

...I remember a comment, long ago, on the old version of this site, where someone mentioned that they had to get through the boring bits, or parts they don't like in their project in order to get to the stuff they enjoy. 

...My past projects contained both a lot of influence from the things I liked at the time, and a good dose of those "boring bits" or parts I didn't like doing. 

...Only by doing it, though, will you be able to know if that is your style, or if you're still trapped in the style of someone else.]]></content:encoded></item><item><title>WORK/LIFE BALANCE</title><dc:creator>Terrence Walker</dc:creator><category>Personal</category><category>Work</category><dc:date>2011-09-12T11:54:44+08:00</dc:date><link>http://www.studioartfx.com/Blog/files/work-life-balance.html#unique-entry-id-16</link><guid isPermaLink="true">http://www.studioartfx.com/Blog/files/work-life-balance.html#unique-entry-id-16</guid><content:encoded><![CDATA[The thing is, these same companies don't care if they destroy the artist's health, or if they destroy marriages, break up families, or anything else that happens outside of that office, or even that particular project. 

...Just like it is not wrong for a company to outsource their labor to India, where they can receive the work they want for 25% of the cost, it is equally not wrong for them to offer a great artist and outrageous sum of money to work nearly impossible hours to get their awesome movie done on time. 

...Some go as far as to say that having a limited amount of time makes employees more productive, such that they don't spend time surfing the net or chatting at the water cooler.


...If I wanted to work 14-16 hour days, seven days per week, I could now do 30 minutes or even 45 minutes in a month, and it would be a higher level of quality than Understand Chaos!  ]]></content:encoded></item><item><title>WHY YOU SHOULD PREPARE TO CREATE YOUR OWN WORK</title><dc:creator>Terrence Walker</dc:creator><category>Personal</category><category>Work</category><dc:date>2011-09-11T12:43:39+08:00</dc:date><link>http://www.studioartfx.com/Blog/files/why-you-should-prepare-to-create-your-own-work.html#unique-entry-id-15</link><guid isPermaLink="true">http://www.studioartfx.com/Blog/files/why-you-should-prepare-to-create-your-own-work.html#unique-entry-id-15</guid><content:encoded><![CDATA[I was reading a thread in another animation forum, about people working themselves to death with long hours, bad food, and little vacation time, in return for the sometimes extremely nice salaries provided by the industry. ...  I remember reading in that thread that someone once overheard George Lucas walking through the parking lot, of his own company, and he allegedly said, "You know what the problem with this industry is? 

...If there was one guy who could do his film for him, and deliver it for $500, shouldn't he, if he be a sane man, go to that guy? 

...Paul Fierlinger, the independent animated film director behind the movie My Dog Tulip, tells his students, at the university where he teaches, that the days of graduating and going into one of the large studios as an animator are coming to an end. ]]></content:encoded></item><item><title>ALWAYS CHANGING</title><dc:creator>Terrence Walker</dc:creator><category>Personal</category><dc:date>2011-09-08T11:07:26+08:00</dc:date><link>http://www.studioartfx.com/Blog/files/always-changing.html#unique-entry-id-14</link><guid isPermaLink="true">http://www.studioartfx.com/Blog/files/always-changing.html#unique-entry-id-14</guid><content:encoded><![CDATA[I should say, I moved into a real apartment, since the place I lived before was really more of a business complex with far more offices than living residents. 

...Things didn't remain that way for long, though, Soon there were rumors floating around the net of 10Mbps being offered by the largest provider here. ...  After all, even though it is nowhere near as fast as in Korea, where you could stream HD movies with little effort, I never actually experienced doing any actual work on my computer at those speed, so I am not missing anything.


...The only drawback to the service I have now compared to the service I had living in the business complex, is that in that place, the upload was faster, a lot faster actually. ]]></content:encoded></item><item><title>WHAT HAPPENED TO BLOGGING?</title><dc:creator>Terrence Walker</dc:creator><category>Personal</category><dc:date>2011-09-05T17:02:08+08:00</dc:date><link>http://www.studioartfx.com/Blog/files/what-happened-to-blogging.html#unique-entry-id-13</link><guid isPermaLink="true">http://www.studioartfx.com/Blog/files/what-happened-to-blogging.html#unique-entry-id-13</guid><content:encoded><![CDATA[In that old post, I wrote, "One of things that has stopped me from posting so much is that I forgot the essence of blogging. ...  Today, though, I have an iPhone, which is a much better tool for that sort of thing, and is not limited to WIFI, since I can use cellular data networks, but I still don't do that. ...  That's all well and good, but the need to do that made the barrier to entry for simple blog post to high, so I didn't do it so much."


...Back then, there was no thought of SEO, internet marketing, or a lot of things I got into that totally sapped the fun out of blogging. ]]></content:encoded></item><item><title>PARAGON</title><dc:creator>Terrence Walker</dc:creator><category>Work</category><category>Personal</category><dc:date>2011-08-27T02:04:58+08:00</dc:date><link>http://www.studioartfx.com/Blog/files/paragon.html#unique-entry-id-12</link><guid isPermaLink="true">http://www.studioartfx.com/Blog/files/paragon.html#unique-entry-id-12</guid><content:encoded><![CDATA[After a long hiatus from any independent creative endeavors, I am finally back with a new animated series.   I took many turns and went down many paths that didn't lead to what I really wanted to do for ages, but I finally found my place again.   My current goal is to make this series weekly.   Because of other commitments, that may not be possible as yet, so I will say, for the moment, that I will get the episodes out as fast as I can. ]]></content:encoded></item><item><title>A WORLD WITHOUT JOBS</title><dc:creator>Terrence Walker</dc:creator><category>Work</category><category>Personal</category><category>Apple</category><dc:date>2011-08-25T14:42:00+08:00</dc:date><link>http://www.studioartfx.com/Blog/files/a-world-without-jobs.html#unique-entry-id-11</link><guid isPermaLink="true">http://www.studioartfx.com/Blog/files/a-world-without-jobs.html#unique-entry-id-11</guid><content:encoded><![CDATA[I admit, I saw some impressive graphics, especially since Macs were really coming to prominence in the print advertising world at that time, but I didn't see anything that led me to believe I could make what I wanted to make on those computers.   Even some of the software that allows me to do the shows I do today, like Lightwave and TVPaint, were around on the Amiga so many years ago, and got their start there.


...While it is true that all the major tools I use, like TVPaint, Vue, Poser, modo and others, exist on Windows, and the latest versions of WIndows are being touted as quite amazing, there would still be an inevitable downtime during transition. 

...We all know that Jim Henson (The Muppets, The Dark Crystal) dies of an illness that is hardly life threatening in this day and age, but he died because he refused to stop working, take a rest, and go get treatment.
]]></content:encoded></item><item><title>SOMETHING NEW AND IMPROVED</title><dc:creator>Terrence Walker</dc:creator><category>Work</category><category>Manga</category><dc:date>2011-08-15T21:35:44+08:00</dc:date><link>http://www.studioartfx.com/Blog/files/something-new-and-improved.html#unique-entry-id-10</link><guid isPermaLink="true">http://www.studioartfx.com/Blog/files/something-new-and-improved.html#unique-entry-id-10</guid><content:encoded><![CDATA[Click the image above and you'll be taken to my media page where you'll find a new video, based on a new idea that recently came to me. ...  Great tools allow us to do what was once impossible, but I am talking about if one doesn't have all the right tools, or hasn't yet mastered them, but they have ideas, imagination and are itching to get stories told.


...So what if you don't have Maya, 3DS Max, or whatever tools you may think you need to get your idea across in movie form. ...  It doesn't really matter which program because they all basically have the same tools and workflow, which hasn't changed since DPaint on the Amiga in 1989. ]]></content:encoded></item><item><title>THE INDUSTRY BANDWAGON</title><dc:creator>Terrence Walker</dc:creator><category>Hollywood</category><dc:date>2011-08-12T21:33:34+08:00</dc:date><link>http://www.studioartfx.com/Blog/files/the-industry-bandwagon.html#unique-entry-id-9</link><guid isPermaLink="true">http://www.studioartfx.com/Blog/files/the-industry-bandwagon.html#unique-entry-id-9</guid><content:encoded><![CDATA[It's about why they felt the need to do this reboot, and a pattern that we are seeing in Hollywood, despite the fact that this pattern met with repeated failure.


...I will grant that the Twilight films were far from the originator of this pattern, but they may be the best known example of it, so I think it a fitting name.   Since Twilight was a huge success, it can't really be said to be part of the problem, but more of a great reveal of the lack of creativity currently in Hollywood.


...I don't expect this one to fail, certainly not on the level of other attempts to cash in on this trend, and I suspect that unlike the first Spider-Man film series, he will never get out of high school this time. ]]></content:encoded></item><item><title>WORKING OUT THE KINKS</title><dc:creator>Terrence Walker</dc:creator><category>Personal</category><category>Work</category><dc:date>2011-08-07T14:53:19+08:00</dc:date><link>http://www.studioartfx.com/Blog/files/working-out-the-kinks.html#unique-entry-id-8</link><guid isPermaLink="true">http://www.studioartfx.com/Blog/files/working-out-the-kinks.html#unique-entry-id-8</guid><content:encoded><![CDATA[Now I am back, but with a new web host, on a new server, and attempting it all from a new country.


...It becomes difficult to know, being faced with all new software and tools today, where a problem lies.   For example, on my computer, I may click on a video and see the Quicktime logo, so I wait. 

...It is there I must place my focus and continue to work out the kinks to get this site up and running at the level it should be!]]></content:encoded></item><item><title>ANIGEN UPDATE: WHERE ARE WE TODAY?</title><dc:creator>Terrence Walker</dc:creator><category>Work</category><category>Industry</category><dc:date>2011-08-02T00:53:27+08:00</dc:date><link>http://www.studioartfx.com/Blog/files/anigen-update-where-are-we-today.html#unique-entry-id-6</link><guid isPermaLink="true">http://www.studioartfx.com/Blog/files/anigen-update-where-are-we-today.html#unique-entry-id-6</guid><content:encoded><![CDATA[<div align=center><EMBED SRC="http://www.studioartfx.com/video/AnigenUpdate005_Poster.mov" HEIGHT=270 WIDTH=480 TYPE="video/quicktime" PLUGINSPAGE="http://www.apple.com/quicktime/download/" CONTROLLER="False" AUTOPLAY="True" LOOP="True" HREF="http://www.studioartfx.com/video/AnigenUpdate005.mov" TARGET="myself"/></div>


In this update I&rsquo;ll play catch up a little bit, having been gone for so long, and take a look at where we are today in the industry, starting with what I recently experienced in China.   Also take a look at the trailer for my new Final Independent Animation Training: The Last Course You&rsquo;ll Ever Need!]]></content:encoded></item><item><title>ANIGEN FINAL SECRETS</title><dc:creator>Terrence Walker</dc:creator><category>Work</category><dc:date>2011-07-25T21:17:19+08:00</dc:date><link>http://www.studioartfx.com/Blog/files/anigen-final-secrets.html#unique-entry-id-5</link><guid isPermaLink="true">http://www.studioartfx.com/Blog/files/anigen-final-secrets.html#unique-entry-id-5</guid><content:encoded><![CDATA[I was recently reminded that this series had not yet been finished, and I have more to say to complete the explanation of this WYSIWYG method of working in 3D cel shading.   In the next few weeks, I will complete the instructional videos on this method, beyond what was original show on my website.   I will cover how the figures can be combines in realtime with a few different background methods and how it all can be put together.   The final product will then be available in the web store just like the original Anigen Bundle!]]></content:encoded></item><item><title>HOW FAR ARE YOU WILLING TO GO?</title><dc:creator>Terrence Walker</dc:creator><category>Personal</category><category>Travel</category><dc:date>2011-07-20T20:43:29+08:00</dc:date><link>http://www.studioartfx.com/Blog/files/how-far-are-you-willing-to-go.html#unique-entry-id-4</link><guid isPermaLink="true">http://www.studioartfx.com/Blog/files/how-far-are-you-willing-to-go.html#unique-entry-id-4</guid><content:encoded><![CDATA[I followed up with some freelance and then the works for TOKYOPOP, which was still living mostly by my own hand and power, but not exactly doing what I wanted to do. 

...I found more stories, even one of a guy who began doing freelance online, for what might be considered peanuts in California, but it got him out of the rat race and over to Asia where he was happily living a dream life. 

...I made plenty of mistakes, to be sure, and I ran into some rough patches here and there, but in the three years since that decision, I have also been around The Philippines, Korea, and Japan, with no job, doing my own thing and having total freedom. 

...Believe it or not, there are places in the Philippines where one could really live on as little as $300 per month, if one is willing to make sacrifices. ]]></content:encoded></item><item><title>THE SHAOLIN TEMPLE</title><dc:creator>Terrence Walker</dc:creator><category>Travel</category><category>Personal</category><dc:date>2011-07-02T14:13:39+08:00</dc:date><link>http://www.studioartfx.com/Blog/files/the-shaolin-temple.html#unique-entry-id-3</link><guid isPermaLink="true">http://www.studioartfx.com/Blog/files/the-shaolin-temple.html#unique-entry-id-3</guid><content:encoded><![CDATA[Normally I would post something like this on my travel and adventure site, but that went down the same time as this site, and I don&rsquo;t know that I ever want to get back into it again. 

...In the beginning, I was in the city in Henan, and we took a bus from there to the small forest, which is on a mountain. 

...<div align=center><EMBED SRC="http://www.studioartfx.com/video/Shaolin01_Poster.mov" HEIGHT=180 WIDTH=320 TYPE="video/quicktime" PLUGINSPAGE="http://www.apple.com/quicktime/download/" CONTROLLER="False" AUTOPLAY="True" LOOP="True" HREF="http://www.studioartfx.com/video/Shaolin01.mov" TARGET="myself"/></div>


...This gave me so many ideas for the kinds of beautiful settings I would like to create in my future works. ]]></content:encoded></item><item><title>THE MISTY MOUNTAIN</title><dc:creator>Terrence Walker</dc:creator><category>Travel</category><category>Personal</category><dc:date>2011-06-28T20:53:25+08:00</dc:date><link>http://www.studioartfx.com/Blog/files/the-misty-mountain.html#unique-entry-id-2</link><guid isPermaLink="true">http://www.studioartfx.com/Blog/files/the-misty-mountain.html#unique-entry-id-2</guid><content:encoded><![CDATA[As we watched the people passing by in tram cars going the other way, we could only imagine what great sites they had seen. 

...There was a bit of tension in the car, but we continued on, automatically propelled along the cables to our destination. 

...No matter where we looked there was nothing more than a never ending grey.   Finally we noticed the cars passing us on the other side, had no people in them!
]]></content:encoded></item><item><title>ROLLING ALONG</title><dc:creator>Terrence Walker</dc:creator><category>Work</category><category>Personal</category><dc:date>2011-06-14T16:28:00+08:00</dc:date><link>http://www.studioartfx.com/Blog/files/rolling-along.html#unique-entry-id-1</link><guid isPermaLink="true">http://www.studioartfx.com/Blog/files/rolling-along.html#unique-entry-id-1</guid><content:encoded><![CDATA[Rather than taking what I had and getting deep into creation, I began to chase each new thing I could get my hands on which thoughts of improving even further. 

...Newer characters may have looked better than those that came before, but they were also higher in polygon count, making them slower to work with or more difficult to control. 

...I am sad to say, after all these years, that what I had discovered back in 2006, with those old characters and that old technology, and those first exciting test, was, in fact, the way to go. ...  I then called a number of normal people, meaning people who don&rsquo;t do CGI, don&rsquo;t draw, and generally don&rsquo;t care about the little things artists might fuss about, to look at this stuff. ]]></content:encoded></item><item><title>STARTING OVER</title><dc:creator>Terrence Walker</dc:creator><category>Personal</category><category>Work</category><dc:date>2011-06-11T14:33:33+08:00</dc:date><link>http://www.studioartfx.com/Blog/files/starting-over.html#unique-entry-id-0</link><guid isPermaLink="true">http://www.studioartfx.com/Blog/files/starting-over.html#unique-entry-id-0</guid><content:encoded><![CDATA[Anyone who has followed me for the ten years since Understanding Chaos will remember that very old blog when I chronicled my first trip to China in 2002. 

...When it came time to renew my website payment, I found out that my web host didn&rsquo;t allow payment from foreign cards or accounts, not even a foreign Paypal could work. 

...I remembered days gone by when I just did my thing, and didn&rsquo;t spend all my time on the internet, posting in forums, chasing down leads, managing ad campaigns, or worrying about internet marketing. ...  The problem, though, was that urge to write, and some of the topics had no fitting outlet other than my own site and blog.
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