MODO CHARACTER TRAINING PART 01
In this video tutorial series you will learn everything you need to build organic subdivision character models. Lke the previous tutorial, this video starts you from scratch, with little more than a box, and some reference images, and takes you step by step through the process of building your character object. You will learn where to find great reference and even how to use it. You may be surprised at some of the tools and their uses and getting the results you seek!

In part 01, you will start with the contruction of
the character’s head. As the sweries continues you
will go through creation of the body, techniques to
get stylized results, and even adding a costume to
your character. You will learn even more new ways to
cut detail into a model while keeping your
simplicity. You will see some new uses of different
tools which can be used to turn a simple primitive
into a complex organic shape. Most of all, you will
learn how to do this so that it is fast and easy!
TOPICS & TOOLS COVERED
- Using reference images
- Element Move for quick and easy editing
- Mutiple ways to use Bevel
- Creating backdrop items
- Loop Slice tool
- Edge slicing to add detail
- How to create good line flow ina model
WHAT THE PEOPLE SAY
"What I like about this is you're introducing too us a different way using the "Box" modeling method. Some people struggle with this approach and I tell you, man you make it seem so interesting."
Savnac
WHO IS THE TEACHER?
Terrence Walker is a published manga artist and animator having written the global manga World of Hartz for TOKYOPOP and responsible for the independent animated short films Shadowskin and Understansing Chaos, which changed the indie animation world forever.
Video is delivered by download in 1280 x 720, high definition, H.264, Quicktime format, playable on the free quicktime player from Apple. Includes incremental versions of the object under construction for your study! Featuring nearly 3 hours of training!
THIS
WEEK ONLY!


