(scroll down to see the previous posts

Car troubles continued in October as I had to replace lights on my almost ten year old Metro. I got that sorted out and got down to some storyboarding. This time on a promotional scene that was to be part of a video raise awareness of my Daniel: Visions and Dreams project. I started doing my boards all paperless. To finalize this process I bought a laser printer so that I could still have them at my side as I worked.

It was long before images from the sequence I boarded starting moving across the screen. The actual production of this sequence wouldn't take as long as one might expect due to the one greatest advantage of my method of working. I wrote this:
The build up of reusable assets is essential to this work. Thanks to J4A, I had some assets which allowed me to make short work of one of the scenes I needed to get done today. This is why I am able to sit here posting before I get ready to run off to class.
The class in question was a Bible class being held nightly at my church. I was the "Quiz Man" who quized the attendees on the subject studied the previous night. Because of the long drive to the location and the hours spent wrapping up after each class, this took a lot of time from the production of the sequence. I was opreparing to put together a large battle scene.

That same month, one of my favorite actors, Christopher Reeve passed away. I also resigned my favorite hat, the one I wear in the LChaos interviews, to the trash bin. I even started getting into healthy cooking.
By the middle of the month I realized why you don't see epic battle sequences appearing in TV anime. this one scene was taking me forever it seemed. I could have written around it, I suppose, but I wanted to meet the challenge and conquer. While I normall do two scenes per day, this one scene took over a week to do. The animation for that sequence was now complete, but the last two weeks of October saw little work being done after that.

November saw me firing up Cakewalk Music Creator to score the promotional scene. Rather than go right into doing voiceover for it, though, I went on to begin putting together the larger promotional video of which this scene was to be only a small part. The plan was to record vocals for the entire thing when finished.
I finally received my actual boxed copy of modo and later in the week I completed cutting the promotional video to temp music, using some of my favorite soundtracks. The next step would be to write original music to replace that. I think it was around this time that I saw the film Van Helsing and when into a rant about bad CGI in film these days and that older movies used CGI only where something couldn't be done another way. I wrote:
This mode of thought has been done away with in recent FX work. Now everything has be CGI simply because "it can". As a result, CGI continues to get worse and worse such that even old Sinbad films boast better effects than modern fare simply they worked within their means.

By the middle of the month, after some email problems, I had the promotional scene done. I was getting excited about this project and wrote:
What is great about this method is that my first completed piece now contains a bit of everything necessary to realize the entire first episode. I have done a bit of everything. Now I only need do more of the same to complete the first episode. The first episode will then be a piece of what is needed to do the entire series. See how that motivation works?
I was planning to change this website to focus on the Daniel project. I didn't post for about two weeks, but came back with the entire 25 minute promotional video complete. I claimed to be at the point where production could begin. That month ended with me doing an interview for CG Focus.
I showed the completed video to some friends and church members and the very postive comments got me even more excited about the future of this show. Everyone saw great potential. Then it happened...

I was broke. Being so caught up int he completion of the project I neglected the cares of life. My accounts were in the red. I even went a week without food. I do not post anything except the above image for the first two weeks of December.
I began to search for work. I started checking all the job postings and sending out reels and resumes. The question was, Am I already to late? Good possibilities quickly popped up, but they always seemd to fall down. At this point I didn't much care where the gig was I was going to go for it. This was much worse than when a similar thing happened in July of 2002.
At the end of production on Shadowskin I went completely broke as well. My accounts were very negative and it was time to break out the ramen noodles. In that time, though, I had little reason to worry. I just finished a major DVD at it was to be released in a matter of days. When I got my boxes of Shadowskin DVD's and put them up for sale on my website, I made about $3000 in the first week or so. Everything was solved and Shadowskin continued to sell well for a time after that. I had no such hand to play this time. Many things went to Ebay as a result.
Eventually things turned around and I was back in action. I didn't have a concrete plan though. I started posting information about how I did past works on the site at the request of many readers. I got as far as posting about a couple of the backgrounds done in Understanding Chaos, then I came to do this review.
I believe that, on the whole, this year turned out better than 2003. The issue, as far as why it was not as great as it could have been, is focus. As someone wrote in and mentioned, sometimes we have to do the paying gigs and put the indie stuff aside. I would add to that that such gigs must be chosen wisely, lest they totally eliminate time for the indie work. The indie artist must also protect themselves from burnout. This leads to many hours in front of the TV or PS2 rather than being productive. Better to work just a tiny amount per day over a long period than cram 16 hours a day for two weeks and then die.
I believe the solution is something I may have written about before. Remember what I wrote in 2003? It is the way of Chaos! That project was done on nights and weekends, but what it amounts to was sustaining work on a project, a little bit at a time, an average of two shots per day, until it was in the can. Even if more free time is available, it doesn't mean you have to use it. That would be like sprinting to try and finish a marathon faster. Bad idea. The key is to set a pace and get it done! What better pace to set than that of Chaos? That's a project that is proven!
I am going back to work. I believe it is a necessary part of the way of Chaos and essential to doing a long term project. Remember, in 2003 I wrote:
I can tell you of a certainty that next year will see the creation of my first one-man feature Occult Salvation. It may not get finished next year. It will be a true feature at the best possible quality, thus taking time to do right, but it will get past a simple trailer!
I believe that doing it as Chaos was done, even if it takes two years, is the only way to see the kind of high impact project I really want to create come to life. Of course, Chaos tells me it won't take two years, but the method is more important than the schedule.
On January 3rd I will return to sending reels and resumes to all corners of the globe and go whereever my broad skillset takes me. I do have my preferences, but I am not holding out for anything. I want to get started on a solid plan. I will continue to post production information on how I did Understanding Chaos, Shaodwskin, J4A and Hartz until that plan is a reality. When I know where, if anywhere, I am going and what the plan is for my anime, you will see ti here first!
See you next year!
Comments?




























