MACHINEMA BOLDLY GOES...
Even machinema films can seek out new life as shown by Geoffry James' computer generated creation Borg War, now playing on machinema.com. According to Animation Magazine:"Making the movie only cost $200 in software and the time I would have normally spent playing video games," says James, who directed and produced Borg War using visual assets and sound clips from various Star Trek video games. The film was nominated for the Best Series and Technical Achievement awards last year by the Academy for Machinima Arts and Sciences (AMAS), and is currently featured in the exhibit "Star Trek: 40 Years of Fandom" at New York City's Museum of the Moving Image.
Talk about getting noticed. Some will surely say that, similar to fan films like Star Wars: Revelation, using a major property on which to base such a film does more than half the work of getting a large audience, and this cannot be overlooked. Fan fiction is certanly popular on the net and is far more widely read than original stories by unknown writers. Still, Borg War saw more downloads in a single month than the very well established Red vs. Blue, a hugely popular machinema series based on the Halo engine, and which has been around a long time.
So will a day ever come when a machinema film makes money? Maybe, but such films have already gained noteriety enough to get game industry jobs for some of their creators. Apparently, firms like Atari have even hired machinema artists to cut promotional material for them. I guess it goes to show that great work rarely goes unnoticed.












